Mathieu Desbrun

 

circa 2003, photo by Santiago Lombeyda

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Associate Professor
in Computational Science & Engineering

mathieu @ caltech.edu
Dept of Computer Science, MS 158-79
California Institute of Technology
1200 E. California Boulevard
Pasadena, CA 91125

Tel : (626) 395 6230
Fax : (626) 792 4257

Assistant:  Kathryn Moran,

kmoran@cs.caltech.edu, (626) 395 6704

 

Head of the Applied Geometry lab

Our lab focuses on applying discrete differential geometry to a wide range of fields and applications. In particular, we approach computations from a geometric standpoint in order to provide differential, yet readily-discretizable computational foundations. Our efforts include:

·  Discrete Exterior Calculus: providing the means to handle basic computations without violating the symmetries and invariants that differential modeling defines for predictive purposes.

·  Simulation techniques: from Computational Fluid Dynamics (circulation-preserving discrete fluids and discrete variational fluids) to Discrete Elasticity (thin shells and deformable objects)..

·  Meshing: 2D and 3D sampling, meshing, and remeshing for accurate simulations.

·  Graphics: surface modeling via mesh processing, compression, animation, etc…

 

Current members: Yiying Tong, Eva Kanso, Patrick Mullen, and Alex McKenzie.

 

Research Community Involvement, Past and Present

Associate Editor of the ACM Transaction on Graphics journal; program committee member for the ACM SIGGRAPH conference and other international symposia; chair of  the Symposium of Computer Animation and the Symposium on Geometry Processing; review panelist for NSF and DOE programs.

 

Collaborations

Our local collaborators at Caltech include:

·   Jerrold E. Marsden

·   Peter Schröder

·   Alan H. Barr

·   Santiago Lombeyda

 

Sponsors

We wish to acknowledge the generous and constant support of:

·  Federal funding: National Science Foundation, Department of Energy.

·  Corporate funding: Pixar Animation Studios, NVidia, Microsoft.